Kharltae
Daeson’s Homeworld
Not a heavily populated world, there are only seven great cities that boast over a million people; the rest of the population live in small hamlets or villages. The natives worship multiple Gods, paying homage to each one on special days or during the appropriate season. People are judged by their occupation and reputation rather than by their status or gender, though the wealthy do have a much easier life than those who struggle to make a living. Very few villages outside the large cities recognise precious metals or gems as payment. The barter system is strong on Kharltae.
Trent
Synjan’s Homeworld
A mixture of old and new, the world of Trent was on the cusp of its Industrial Era when the Authorities swooped in and took over, bypassing centuries of discovery to bring conveniences and luxuries to the citizens of the land while also reaping one of its rarest resources. With fifty years of awareness and forced changes, the Authorities have divided the population into the eager or the mistrustful.
Alpha Three
Poor in resources and largely an arid world, Alpha Three was unsuitable for pioneering and was converted into one of the six Authority Base worlds.
The world is largely used for training with technical equipment - mostly research and development of solar energy conversion and harnessing.
Boronia
Hawke’s Homeworld
With land masses still yet undiscovered, Boronia is firmly seated in the Explorer’s Age; where riches abound for the first person brave enough to plunder them. With plentiful natural resources but without technology, Boronia is largely a feudal world where nobility rule over the ordinary.
VARRELL
Hunter Division Headquarters ~ Red Rock
An Authority ‘Charlie’ world, a structured civilisation similar to Earth though with the Authorities in control with the United Nations as the primary government, decreeing World Law. While it is considered a free world, most people fall under one of four factions: Authorities (Military), Corporation, Government and Denizens.
BALDEMARIS
A rocky, mountainous, desolate world in a perpetual state of war. Multiple fortresses are forged out of territories shaped through might. Territories are only as large as can be defended. Criminal portals send weapons and supplies to this world, and thos in charge manage to keep the Authorities at bay.
Earth
An Authority ‘Delta’ world, Earth’s history has been puppeteered by the Authorities towards a specific goal. Earth’s multiple space programs are the reason why the Authorities have not yet taken it over and added it to the World Network, even though Earth governments have plundered the planet’s resources and are currently ravaging with long-term environmental impacts. As far as the Authorities are concerned, Earth is ‘on hold’.
J'Bdyamn
Largely unpopulated, this world is predominantly peppered with volcanic islands and oceanic karst pillars.
Demkoi
A technologically advanced world ruled by Wanderer women who are also slavers. Often referred to as 'Femme' which is its Authority assigned name.
WU
Largely unpopulated, Wu is a world that not many people have access to, or even want to visit. This oceanic world is icy and has very few landmasses. Civilisations here are sparse and have it tough.
OTHELLO
Brita's Homeworld
Completely under Authority control, this temperate and pleasantly ambient world has been converted into a University world. Different territories belong to various subjects, and within those territories are cities that specialise in different areas within that subject. Each township supports the campus that they are built around.
RIAWA
This world suffered a fatal global pandemic over fifty years ago, wiping out billions. A few isolated communities remain. Now nature is reclaiming the cities that once held it at bay.